The third animation I did was a short idle pose. The first
thing I needed to do for this was sort out the overall position that the idle
animation would start and end at. I put the figure so that he was stood with
his weight on his right leg, with the left leg slightly forward. The right arm
is down by his side, with the left arm across his body, holding the right arm.
To add slightly more life to the animation, I also had him tapping his left
foot on the floor and chewing something throughout. I also added some breathing
to the animation by making the chest rise and fall slowly. Finally, I added a
blink animation as well as a few very small movements to the hips, shoulders
and head just to make it seem less rigid.
This is a single cycle of the toe tapping animation.
This shows how the animation can be looped, to last for a longer period of time.
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